|IRC Nick||Time (GMT-7)||Message|
|Bor0||06:05||when generating a microsoft visual studio (vcproj) project, how can I modify some of the variables that are generated within the vcproj file? specifically, I want to modify the value of OptimizeReferences in Release mode.|
|taxilian||08:05||Bor0 what you need to do is figure out what the compiler or linker flag is that you want to change
and then set that with cmake
|Bor0||08:05||I see, thanks.
I wonder why that flag is causing me troubles. (this is VC++ specific, not FB) I'm linking to directx, zlib. in Debug mode all is working, but in Release I get "can't find <directx method> in zlib.dll". strange :)
and the reason is OptimizeReferences is not set in Debug, while it's set in Release. if I unset from Release, all is fine
does Firebreath handle const correctness?
I don't understand the question
|diorcety||13:05||can i return a const MyObjectPtr ... and if i call a non const function on it an exception is thrown or something like that?
|taxilian||13:05||no, because there is no constness across the npapi boundary|
|taxilian||13:05||What you can do is have things like read-only methods/properties
|diorcety||13:05||i do that actually|
|taxilian||13:05||well, using that method you can simulate constness|
|EBDev||17:05||Do any of yall have any troubleshooting tips for my compiled plugin? I compiled it in XCode, it outputted a file, but it doesnt seem to want to work. The webapp doesnt seem to acknowledge its existence|