|IRC Nick||Time (GMT-7)||Message|
|Jogi||02:02||Hi. I am working on creating an openGl plugin using firebreath. This application will render 3D visualizations by reading data from a file. I followed the steps given here - http://www.firebreath.org/display/documentation/OpenGL+Plugin to understand the basics of opengl plugin developement. I have compiled the project as well. But i do not know how to proceed from here. How do i embed this into HTML?|
|FireBreathBot||02:02||Jogi: 15 Feb 16:23Z <taxilian> tell Jogi you'll have to create an opengl context and draw to it; there is an example of doing so in windows on the wiki and on Mac in BasicMediaPlayer|
|Jogi||03:02||<object id="player1" type="application/x-vnd.FBBasicMediaPlayer" width="300" height="200" drawingModel="NPDrawingModelQuickDraw"></object>
Can you please tell me what drawingModel="NPDrawingModelQuickDraw" is??
is it an openGL function? And where is the context being created?
|EvilTengil||03:02||More drawing issues! http://i.imgur.com/YTt5A.png
Anyone know why it looks like that in IE but not FF or Chrome?
It's windowless GDI drawn only on RefreshEvent
Using taxilians pastie code for drawing a buffer
|dougma||04:02||FireBreathBot: tell EvilTengil that's IE 'stripe' painting... this is the code i use to deal with it: http://pastebin.com/nWWg3LQS|
|FireBreathBot||04:02||dougma: I'll pass that on when EvilTengil is around.|
note: don't try to fire events from within the constructor
2nd note: read the backtrace completely...
|shenberg||20:02||Hey, is returning an std::vector from a JSAPIAuto method the wrong way to return an array? I was sort of surprised it didn't compile...|
|FireBreathBot||20:02||shenberg: 18 Feb 05:39Z <taxilian> tell shenberg uuse CComPtr and CComQIPtr to avoid leaking|
|dougma||20:02||shenberg: a vector of variants should work
there is a typedef for it: VariantList